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Average Smartphone App Use Rises Nearly 20 Minutes per Day, says Strategy Analytics

Average Smartphone App Use Rises Nearly 20 Minutes per Day, says Strategy Analytics Image Credit: Strategy Analytics

The app usage patterns of US smartphone users altered significantly during 2Q 2020 in response to COVID-19 stay-at-home orders, according to a new report from Strategy Analytics“U.S. App Quarterly Brief –Q2 2020.”

App use increased by over 6 hours per month, the equivalent of 20 minutes per day, driven by strong growth in use of social networking apps, including Facebook and TikTok, and also mobile browsing.

 

The research is powered by SA’s AppOptix US research platform built using an opt-in panel of US mobile users, a resident telemetry app, and a big data analytics environment. The report tracks the usage of app categories and apps on a quarterly basis. Additional findings from the report include:

The games category maintains top spot for monthly smartphone minutes, though minutes of use remained relatively static.

   • Minutes of use of social media apps have increased 21% year-on-year.

   • Time spent in video entertainment apps like YouTube and Netflix both declined by 12% and 33% respectively as customers defaulted to other devices with bigger displays and in some cases better user experience (e.g. smart televisions, tablets and personal computers).

   • Apps in the following categories also increased minutes of use year-on-year: Business & Finance (67.6%) which includes video conferencing apps like Zoom, Browsing (13.3%), Lifestyle (12.4%), and productivity (7.2%).

Nitesh Patel, Director, Strategy Analytics
Our data illustrates on an on-going basis how smartphone behaviors are clearly shifting as users observe stay-at-home orders and adapt to new norms as a consequence of COVID-19. 

Barry Gilbert, VP, New Ventures, Strategy Analytics
While overall smartphone app usage has increased new behavior is being shaped not only by new restrictions, but also by consumers meeting their information, communication and entertainment needs through alternative devices like tablets, PCs, games consoles and smart TVs.

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Author

Ray is a news editor at The Fast Mode, bringing with him more than 10 years of experience in the wireless industry.

For tips and feedback, email Ray at ray.sharma(at)thefastmode.com, or reach him on LinkedIn @raysharma10, Facebook @1RaySharma

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